About This Game Serious Sam VR: The First Encounter is a frantic arcade action FPS, featuring singleplayer and co-op campaign modes, various multiplayer modes, all presented in glorious VR with Croteam's new Serious Warp movement system.See what Sam sees, feel what Sam feels, and find out what it's like to BE the legend!KEY FEATURES:Serious Locomotion - Explore the levels using trackpad movement (if you are brave enough), go with safer built-in teleportation system and move quickly to avoid charging enemies with the help of Sam's personal translocator device or tweak and adjust the way you move through the VR space to best suit you playing style with using our own Serious Warp (tm) locomotion.Double the Gun, Double the Fun – Let go of the keyboard and gun down enemies in VR, one weapon in each hand, or dual-wield them, quadrupling your stopping power. Combine different guns or just grab two of the same, but whatever your style, remember: Mental must be stopped! Old School, New Engine - Hordes of enemies and non-stop action set against the expansive and visually stunning backdrop of ancient Egypt - all powered by the latest Serious Engine 2017 to create one of the most impressive VR experiences yet!Steam Workshop Support - where you will be able to submit your content creation or download new player-created modifications.Serious Sam Fusion 2017 integration - receive free updates for this game through the central hub. Oh, and play cross-platform with players of the "flat" version to find out what's the ultimate combo: hi-tech motion controllers or good old keyboard & mouse SINGLE PLAYER:Levels - Serious Sam is sent back through time to ancient Egypt to battle, explore and seek wisdom in 15 huge Egypt levels that also have over 80 secrets hidden and waiting to be discovered, in what is considered to be one of the most visually enjoyable VR experiences!Weapons - Play with a classic arsenal of 10 serious weapons including Colt, Chainsaw (!), Shotgun, Minigun and Cannon!Enemies - Go head to head against various enemies, including Sirian Werebull now charging at you in VR, while hearing Beheaded Kamikaze scream somewhere near by.THE Boss - Witness being VR stamped by almighty warlock giant Ugh-Zan III, who somehow managed to sneak behind you!Difficulty Settings - Choose between 5 difficulty settings to satisfy everyone, from FPS beginner and all the way to serious players! MULTIPLAYER:Up to 16 Players - Plunge into chaos with up to 16 players in various cooperative and versus modes, some playable in campaign levels, some in unique versus levels and some also in teams!Classic Co-Op - Plunge into chaos with up to 16 players in 15-level cooperative campaign mode, which is also fully customized like choosing difficulty, increasing enemies strength per player, turning on friendly fire or infinite ammo, setting respawn credits and much, much more!Coin-Op Co-Op - Play entire co-op campaign levels in classic 80's arcade style with limited lives!Beast Hunt and Team Beast Hunt - Compete against other players, or teams in Team Beast Hunt, hunting down various enemies to see who can get the best score at the end of each campaign level!Survival and Team Survival - Alone or with other team members, try to stay alive as long as you can against endless enemy attacks in specially designed survival map!Deathmatch and Team Deathmatch - Watch all hell break loose against other players or teams in classic deathmatch style!My Burden - Get highest score from collecting the points by holding the item, while others chase you to get hold of that item!Last Man Standing and Last Team Standing - Playing with only one life against each other, or as part of a team, try to be the last one alive!Capture the Flag - Grab a flag from other teams' base and bring it to your base for a score, while also defending your own flag!Instant Kill - One shot and you are gone! 1075eedd30 Title: Serious Sam VR: The First EncounterGenre: Action, IndieDeveloper:Croteam VRPublisher:Devolver Digital, CroteamFranchise:Serious Sam, Croteam, Croteam VRRelease Date: 30 Mar, 2017 Serious Sam VR: The First Encounter Crack Dll serious sam vr the first encounter crack. serious sam the first encounter vr test. serious sam vr the first encounter skidrow. serious sam vr the first encounter review. serious sam vr the first encounter key. serious sam vr the first encounter. serious sam vr the first encounter download Serious Sam VR: The First Encounter Update 310488: Serious Sam VR: The First/Second Encounter Update 310488 released!Here are the changes:Gameplay:- Fixed spawning enemies being invisible for a period of time when network ping is high.- Added "Allow Power-Up Items" in Deathmatch gamemodes.- Added abilty to override default behavior of the real time factor cheat. User is now able to define fixed, linear step for the cheat.- Added a check for items that are not allowed by game options but should still be visible on sim start. This should only happen for SS games when items are not allowed but there is a trigger or a script referencing them in which case we think they are needed for level progression.- Secret generic items are now allowed and visible even if custom difficulty that doesnt allow those items is used.- Updated TSE invisibility powerup duration to 30 seconds, that's the value from the Classic.- Added hud element icon for invisibility powerup.Rendering:- Fixed some smaller rendering problems in Vulkan.- Fixed problem with Spot light's shadows being vertically flipped under Vulkan and OpenGL (and ES) gfx APIs.- Fixed problem with wrong calculation of static lighting when object is in sector not influenced by distant light.Serious Editor:- Added Drop Down tool, which replaces separate Drop Down tools for World editor and Mesh editor.- Improved view information in fly mode (hit Tab to show altitude above ground, ray hit distance etc).- Fixing a crash inside Legged puppet save data when mechanism does not exist.- Added different colors for selected and unselected entity names.- Tool Help dialog: Added scrollbar.- Script Source Edit control: Changed the color scheme to match the one from Visual Studio.- Text Control: Fixed Ctrl+Up/Ctrl+Down not working.- World Editor: Added an option to display names of entities in the world.- Projectile launch velocity is now clamped to 300, as it is the maximum velocity supported by the physics.Misc.:- Fixed incorrect player models in the menu list in SSHD.- Fixed ragdolls playing an animation after loading a saved game.- Dynamic music volume is now saved, so it will be properly restored after loading a save- Some of the TSE Intro's scripts had wrong translation strings, that prevented them to be added to the localization files. Fixed.. SSVR: TFE update 341203 brings official Windows MR support!: Hey folks. We did some more work on your favourite VR games, so here's a brand new update for you.This update focuses on Windows Mixed Reality headsets that are finally officially supported in all our VR games. Be prepared to enjoy custom controls, official ghost controllers and anything else you'd expect from Win MR support.The list of changes is posted below.- Windows MR headsets and controllers are now officially supported, with MR specific control schemes- fixed the problem with alt-tab not working correctly when VR's mirror was set to full-screen- fixed the problem with random teleporting when using custom teleport controls on Oculus- fixed the problem where players would be unable to jump out of the water while using teleport movement- added a check for content corruption during the downloading of mods- fixed a problem where XAudio was causing audio stuttering for some users- fixed an issue where commands containing "/" would not execute in console- added a pop up for downloading mods when connecting to a modded server, clients can now download or refuse to download mods- fixed instantly respawning items on Versus maps- Harpies will now shoot at Sam while he is in water***As always - if you are having any issues with this build, the previous one is still available for opt-in, by doing this:- locate the game in the Steam's "Library" panel- right click and invoke "Properties"- select the "Betas" tab- choose "previousversion". The Second Encounter is out? Already? Why, yes, it is!: In the immortal words of our beloved publisher: “Chaos incarnate Croteam and professional hype-people Devolver Digital have launched Serious Sam VR: The First Encounter and Serious Sam VR: The Second Encounter on HTC Vive and Oculus Rift via Steam.” http://store.steampowered.com/app/552460/Visit South America, ancient Mesopotamia and Medieval Europe, and don't forget to bring your chainsaw. Actually, bring two: dual-wield your new toys to defeat Mental or use your arsenal in a deathmatch against "flat peasants"!That's right, SSVR: The Second encounter will be getting a free Fusion 2017 update, bringing cross-platform co-op and other multiplayer modes (VR vs non-VR) and Steam Workshop support.SSVR: The Second Encounter is launching with a special 25% discount (until April 11th), and there's a 25% discount for the entire Serious Sam VR budle – thank you for supporting Croteam's VR division!The Second Encounter is out? Already? Why, yes, it is!. Build 301625 for Serious Sam VR: The First Encounter is released!: Here are the changes:General:- Fixed crash due to inability to create Player Puppet entity on some configurations.- Jump height is no longer frame-rate dependent even when sliding along walls.- Fixed crash when loading a save with dynamically spawned SS1 rotating cannons.- Fixed broken lava elementals when loading a save that was saved during their spawn animation.- Starting the game with +level now works with level paths in local OS format (backslashes and all).- Fixed sorting order of workshop files. They now override regular game gro files because they are sorted correctly.- Fixed problem with crumbs casting shadows even when theirs rendering was disabled.- Fixed some lighting artefacts happening in specific places.- Fixed some GLSL shader compiling errors on OSX platform.- Various stability and performance improvements in Vulkan.- Misc optimizations in model instancing.- Small optimization in rendering of dynamically spawned enemies.VR specific:- Fixed weird acceleration if VR player moved around playspace while the game is paused.- Added flat-friendly mode in multiplayer servers.. Featured Mod – Red Day: Episode One: Hey everyone! Check out this epic Serious Sam Fusion mod – Red Day: Episode One. It's a custom campaign mod telling a story about Sam's war against the Mental forces in Russia.The highlight of this Serious Sam Fusion mod is a three-part, 50-minute long campaign set in a typical Russian provincial city Muhogradsk. The Red Day campaign is full of chaos and crazy arena-style action spaning over three custom levels, with cutscenes and everything you'd expect from a full-blown campaign. Oh, and there's a brand new soundtrack, as well so make sure you check it out on Steam and let us know what you think. Massive thanks to the powerful Dead_Kadath for making this mod happen.https://steamcommunity.com/sharedfiles/filedetails/?id=1511106169https://www.youtube.com/watch?v=TJ6DMrbd5wkNOTE: To play the mod you'll need to own SSHD: The First Encounter, SSHD: The Second Encounter, Legend of the Beast, SS3: BFE and SS3: BFE Jewel of the Nile.Our community has always been big on modifying Serious Sam and The Talos Principle to their liking, so we thought it's long overdue giving them mad props for all the creative work they do. This is why we have decided to periodically feature some of those mods on our channels and get more people in on the action. Are you making Serious Sam or The Talos Principle mods yourself? Let us know, we'd love to check them out.For all things Serious Sam hit Mr. Stone up on Twitter and Facebook[facebook.com]. Follow Croteam on Twitter and Instagram[instagram.com], like us on Facebook[facebook.com], and subscribe to our YouTube channel. Oh, and don’t forget to join our ever-growing Croteam family on Discord[www.discord.gg] and Reddit.
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